Java Programming Training Classes in Cambridge, Massachusetts
Training Suggestions from the Experts
An Experienced Java developer must know
... everything or so it can seem. A solid grasp and knowledge of Object Oriented Programming constructs such as inheritance, polymorphism, interfaces and reflection are essential. Next in line is the knowldge to be able to import/export file data, running SQL queries, using regular expressions and, possibly, knowing how to write multi-threaded code and make socket connections. A class that addresses most of these topics is: Fast Track to Java 11 and OO Development.
For the more daring Java enthusiast and especially for those looking to become professional Java developers, knowledge of the Spring Framework is expected. A perfect class for this is: Fast Track to Spring Framework and Spring MVC/Rest. Not only does this course provide students with a great introduction to spring, it goes beyond the basics with a solid delve into Spring and web development.
Another consideration is learning JBoss aka Wildfly, the free Application Server from RedHat. JBoss has become the workhorse of most Java EE applications. Add to that a class on Tomcat, the defacto servlet engine, and the student can be considered 'ready' for employment.
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Learn Java Programming in Cambridge, Massachusetts and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Java Programming related training offerings in Cambridge, Massachusetts: Java Programming Training
Java Programming Training Catalog
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- Object-Oriented Programming in C# Rev. 6.1
24 June, 2024 - 28 June, 2024 - Introduction to C++ for Absolute Beginners
14 October, 2024 - 15 October, 2024 - Fast Track to Java 17 and OO Development
12 August, 2024 - 16 August, 2024 - ASP.NET Core MVC, Rev. 6.0
19 August, 2024 - 20 August, 2024 - Docker
22 July, 2024 - 24 July, 2024 - See our complete public course listing
Blog Entries publications that: entertain, make you think, offer insight
Python and Ruby, each with roots going back into the 1990s, are two of the most popular interpreted programming languages today. Ruby is most widely known as the language in which the ubiquitous Ruby on Rails web application framework is written, but it also has legions of fans that use it for things that have nothing to do with the web. Python is a big hit in the numerical and scientific computing communities at the present time, rapidly displacing such longtime stalwarts as R when it comes to these applications. It too, however, is also put to a myriad of other uses, and the two languages probably vie for the title when it comes to how flexible their users find them.
A Matter of Personality...
That isn't to say that there aren't some major, immediately noticeable, differences between the two programming tongues. Ruby is famous for its flexibility and eagerness to please; it is seen by many as a cleaned-up continuation of Perl's "Do What I Mean" philosophy, whereby the interpreter does its best to figure out the meaning of evening non-canonical syntactic constructs. In fact, the language's creator, Yukihiro Matsumoto, chose his brainchild's name in homage to that earlier language's gemstone-inspired moniker.
Python, on the other hand, takes a very different tact. In a famous Python Enhancement Proposal called "The Zen of Python," longtime Pythonista Tim Peters declared it to be preferable that there should only be a single obvious way to do anything. Python enthusiasts and programmers, then, generally prize unanimity of style over syntactic flexibility compared to those who choose Ruby, and this shows in the code they create. Even Python's whitespace-sensitive parsing has a feel of lending clarity through syntactical enforcement that is very much at odds with the much fuzzier style of typical Ruby code.
For example, Python's much-admired list comprehension feature serves as the most obvious way to build up certain kinds of lists according to initial conditions:
a = [x**3 for x in range(10,20)]
b = [y for y in a if y % 2 == 0]
first builds up a list of the cubes of all of the numbers between 10 and 19 (yes, 19), assigning the result to 'a'. A second list of those elements in 'a' which are even is then stored in 'b'. One natural way to do this in Ruby is probably:
a = (10..19).map {|x| x ** 3}
b = a.select {|y| y.even?}
but there are a number of obvious alternatives, such as:
a = (10..19).collect do |x|
x ** 3
end
b = a.find_all do |y|
y % 2 == 0
end
It tends to be a little easier to come up with equally viable, but syntactically distinct, solutions in Ruby compared to Python, even for relatively simple tasks like the above. That is not to say that Ruby is a messy language, either; it is merely that it is somewhat freer and more forgiving than Python is, and many consider Python's relative purity in this regard a real advantage when it comes to writing clear, easily understandable code.
And Somewhat One of Performance
The importance of variables in any programming language can’t be emphasised enough. Even if you are a novice, the chances are good that you will have been using variables for quite a while now.
They are the cornerstone of any language and without them we would not be able to accomplish much of anything. However, most of you up until this point have probably only been working with standard variables, variables which can hold single values such as an integer, a single character, or a string of text.
In this tutorial we are going to take a look at a more special type of variable called an array. Arrays can seem quite daunting at first glance but once you get used to working with them you will wonder how you ever managed to program without them.
The reason arrays are special is because they can hold more than one value. Think about this: say you create a variable which contains a line of text like the code below:
Straight up and full disclosure. I'm prejudiced. As a research assignment, the heading is a joke. I'll give you the answer in two words, and then tell you why.
How does HTML 5 compare with flash? Answer: it doesn't.
Lest you think I dislike Adobe's Flash, let's put the cards on the table. I loved Flash. Long before Adobe was Adobe, they had a competitor called Macromedia. Adobe bought that firm. That made my life simpler. I only had to work with one vendor.
Flash was a pretty compelling solution. I used it to mimic operations in Windows to prepare people for the CompTIA exams. The only bugaboo was that dang right-click stuff. A little bit of code from the Microsoft Visual Studio .Net let me flip the left and right mouse buttons so that the right mouse button instead of controlling the Flash player, emulated doing a right-click in the Windows operating system.
I remember the day like it was yesterday. Pac Man had finally arrived on the Atari 2600. It was a clear and sunny day, but it was slightly brisk. My dad drove us down to the video store about three miles from our Michigan house. If I remember correctly, the price for the game was $24.99. It was quite expensive for the day, probably equaling a $70 game in today’s market, but it was mine. There *was* no question about it. If you purchase a game, it’s your game… right?
You couldn’t be more wrong. With all the licensing agreements in games today, you only purchase the right to play it. You don’t actually “own” the game.
Today, game designers want total control over the money that comes in for a game. They add in clauses that keep the game from being resold, rented, borrowed, copied, etc. All of the content in the game, including the items you find that are specifically for you, are owned by the software developer. Why, you ask, do they do this? It’s all about the money.
This need for greed started years ago, when people started modifying current games on the market. One of the first games like this was Doom. There were so many third part mods made, but because of licensing agreement, none of these versions were available for resale. The end user, or you, had to purchase Doom before they could even install the mod. None of these “modders” were allowed to make any money off their creation.
Tech Life in Massachusetts
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
Cabot Corporation | Boston | Telecommunications | Telephone Service Providers and Carriers |
LPL Financial | Boston | Financial Services | Personal Financial Planning and Private Banking |
NSTAR Gas and Electric Company | Westwood | Energy and Utilities | Gas and Electric Utilities |
Cabot Corporation | Boston | Manufacturing | Plastics and Rubber Manufacturing |
BJ's Wholesale Club, Inc. | Westborough | Retail | Department Stores |
American Tower Corporation | Boston | Telecommunications | Telecommunications Equipment and Accessories |
Hologic, Inc. | Bedford | Healthcare, Pharmaceuticals and Biotech | Medical Devices |
Global Partners LP | Waltham | Retail | Gasoline Stations |
Northeast Utilities | Boston | Energy and Utilities | Gas and Electric Utilities |
Liberty Mutual Holding Company | Boston | Financial Services | Insurance and Risk Management |
Staples Inc. | Framingham | Computers and Electronics | Office Machinery and Equipment |
Thermo Fisher Scientific Inc. | Waltham | Healthcare, Pharmaceuticals and Biotech | Medical Devices |
Hanover Insurance Group, Inc. | Worcester | Financial Services | Insurance and Risk Management |
The TJX Companies, Inc. | Framingham | Retail | Department Stores |
Iron Mountain, Inc. | Boston | Software and Internet | Data Analytics, Management and Storage |
Massachusetts Mutual Financial Group | Springfield | Financial Services | Insurance and Risk Management |
Beacon Roofing Supply, Inc. | Peabody | Manufacturing | Concrete, Glass, and Building Materials |
Raytheon Company | Waltham | Software and Internet | Software |
Analog Devices, Inc. | Norwood | Computers and Electronics | Consumer Electronics, Parts and Repair |
Biogen Idec Inc. | Weston | Healthcare, Pharmaceuticals and Biotech | Biotechnology |
Boston Scientific Corporation | Natick | Healthcare, Pharmaceuticals and Biotech | Medical Supplies and Equipment |
PerkinElmer, Inc. | Waltham | Computers and Electronics | Instruments and Controls |
State Street Corporation | Boston | Financial Services | Trust, Fiduciary, and Custody Activities |
EMC Corporation | Hopkinton | Computers and Electronics | Networking Equipment and Systems |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Massachusetts since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Java Programming programming
- Get your questions answered by easy to follow, organized Java Programming experts
- Get up to speed with vital Java Programming programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…