Machine Learning Training Classes in Bloomington, Minnesota
Learn Machine Learning in Bloomington, Minnesota and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Machine Learning related training offerings in Bloomington, Minnesota: Machine Learning Training
Machine Learning Training Catalog
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9 June, 2025 - 11 June, 2025 - Introduction to Spring 6, Spring Boot 3, and Spring REST
12 May, 2025 - 16 May, 2025 - Object-Oriented Programming in C# Rev. 6.1
23 June, 2025 - 27 June, 2025 - RED HAT ENTERPRISE LINUX AUTOMATION WITH ANSIBLE
15 September, 2025 - 18 September, 2025 - Fast Track to Java 17 and OO Development
5 May, 2025 - 9 May, 2025 - See our complete public course listing
Blog Entries publications that: entertain, make you think, offer insight
This section of our beginning python training class always stumps students. Firstly, because they need to know the difference between a function and a method. Secondly, they need to understand object oriented programming concepts. Thirdly, they need to realize that python has three types of methods. Then they need to know how to use each method, which means they need to know the purpose of each method type. Then they have to understand mutable versus non-mutable types. The list goes on. As part of our python tutorial, I hope to shed some light on this confusing topic.
To begin, the difference between a function and a method in python is that a method is defined within a class. Here is an illustration:
#function def greeting(): print "Hello, I hope you're having a great day!" class HSGPrinter(object): #method def greeting(self): print "Hello, I hope you're having a great day!"
As should be obvious, the second definition of greeting is encapsulated within the HSGPrinter class and is , therefore, refered to as a method.
The astute reader will notice that the greeting method contains one parameter named self. For those who know C++ , Java or C#, self is equivalent to this i.e. it is a reference to the invoking object:
C# PROGRAMMING –MAIN DESIGN GOALS
C# is a popular programming language these days, and it was designed from inception to provide a simple, clean, general purpose programming language for those intending to work within the confines of Microsoft’s .NET framework. Since then, it has been approved as one of the standard languages by both ECMA and ISO, making C# programming an essential tool in every programmers’ kit.
Different languages have different uses and specialties, and C# was designed for programmers to be able to use it to create different components for use in software that would be deployed and distributed en masse, to live use environments. This means that designers had to really put an emphasis on making the actual source code extremely compatible and portable. Those already familiar with C or C++ should definitely notice this emphasis.
Another particular point of emphasis during design was focus on internationalization of the language; it was intended from inception to be available all over the world, and to see all sorts of different implementations based on variance in regional programming technique. The resultant use should help the language develop sophistication as it is refined throughout different versions.
I remember the day like it was yesterday. Pac Man had finally arrived on the Atari 2600. It was a clear and sunny day, but it was slightly brisk. My dad drove us down to the video store about three miles from our Michigan house. If I remember correctly, the price for the game was $24.99. It was quite expensive for the day, probably equaling a $70 game in today’s market, but it was mine. There *was* no question about it. If you purchase a game, it’s your game… right?
You couldn’t be more wrong. With all the licensing agreements in games today, you only purchase the right to play it. You don’t actually “own” the game.
Today, game designers want total control over the money that comes in for a game. They add in clauses that keep the game from being resold, rented, borrowed, copied, etc. All of the content in the game, including the items you find that are specifically for you, are owned by the software developer. Why, you ask, do they do this? It’s all about the money.
This need for greed started years ago, when people started modifying current games on the market. One of the first games like this was Doom. There were so many third part mods made, but because of licensing agreement, none of these versions were available for resale. The end user, or you, had to purchase Doom before they could even install the mod. None of these “modders” were allowed to make any money off their creation.
One of the most significant developments of mankind has been the art of writing. The earliest type of writing was in the form of graffiti and paintings on rocks and walls of caves. The first people who engaged in writing are reported to have been Sumerians and the Egyptians around 3500-3200 BC.[i] Early writing of this type was in the form of cuneiform and hieroglyphics. After that, writing emerged in different styles and form per the different societies and differences in expression.
Words are magical. They have preserved records of civilizations. They express desires and dreams and thoughts. But why write at all? What was or is the motive for writing? People write for different reasons. Some write because they have something to say; something to share with others, to inform. Others write to share their feelings.
George Orwell claimed there are four main reasons why people write as depicted below:
· Sheer Egoism: According to this concept, people write because they want to be talked about; they want to reveal their cleverness. People who are motivated by sheer egoism desire to be counted among the top crust of humanity such as scientists, artists, politicians, lawyers and successful businessmen who are always putting their thoughts in print.
Tech Life in Minnesota
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
The Affluent Traveler | Saint Paul | Travel, Recreation and Leisure | Travel, Recreation, and Leisure Other |
Xcel Energy Inc. | Minneapolis | Energy and Utilities | Gas and Electric Utilities |
Thrivent Financial for Lutherans | Minneapolis | Financial Services | Personal Financial Planning and Private Banking |
CHS Inc. | Inver Grove Heights | Agriculture and Mining | Agriculture and Mining Other |
Hormel Foods Corporation | Austin | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
St. Jude Medical, Inc. | Saint Paul | Healthcare, Pharmaceuticals and Biotech | Medical Devices |
The Mosaic Company | Minneapolis | Agriculture and Mining | Mining and Quarrying |
Ecolab Inc. | Saint Paul | Manufacturing | Chemicals and Petrochemicals |
Donaldson Company, Inc. | Minneapolis | Manufacturing | Tools, Hardware and Light Machinery |
Michael Foods, Inc. | Minnetonka | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
Regis Corporation | Minneapolis | Retail | Retail Other |
Fastenal Company | Winona | Wholesale and Distribution | Wholesale and Distribution Other |
Securian Financial | Saint Paul | Financial Services | Insurance and Risk Management |
UnitedHealth Group | Minnetonka | Financial Services | Insurance and Risk Management |
The Travelers Companies, Inc. | Saint Paul | Financial Services | Insurance and Risk Management |
Imation Corp. | Saint Paul | Computers and Electronics | Networking Equipment and Systems |
C.H. Robinson Worldwide, Inc. | Eden Prairie | Transportation and Storage | Warehousing and Storage |
Ameriprise Financial, Inc. | Minneapolis | Financial Services | Securities Agents and Brokers |
Best Buy Co. Inc. | Minneapolis | Retail | Retail Other |
Nash Finch Company | Minneapolis | Wholesale and Distribution | Grocery and Food Wholesalers |
Medtronic, Inc. | Minneapolis | Healthcare, Pharmaceuticals and Biotech | Medical Devices |
LAND O'LAKES, INC. | Saint Paul | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
General Mills, Inc. | Minneapolis | Manufacturing | Food and Dairy Product Manufacturing and Packaging |
Pentair, Inc. | Minneapolis | Manufacturing | Manufacturing Other |
Supervalu Inc. | Eden Prairie | Retail | Grocery and Specialty Food Stores |
U.S. Bancorp | Minneapolis | Financial Services | Banks |
Target Corporation, Inc. | Minneapolis | Retail | Department Stores |
3M Company | Saint Paul | Manufacturing | Chemicals and Petrochemicals |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Minnesota since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Machine Learning programming
- Get your questions answered by easy to follow, organized Machine Learning experts
- Get up to speed with vital Machine Learning programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…